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add lock demo

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Xargin 2018-07-30 12:10:35 +08:00
parent aae839b079
commit 3e5a7f41e1

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@ -1,11 +1,232 @@
# 6.8. 分布式锁 # 6.8. 分布式锁
在单机程序并发或并行修改全局变量时,需要对修改行为加锁以创造临界区。为什么需要加锁呢?可以看看下段代码:
```go
package main
import (
"sync"
)
// 全局变量
var counter int
func main() {
var wg sync.WaitGroup
for i := 0; i < 1000; i++ {
wg.Add(1)
go func() {
defer wg.Done()
counter++
}()
}
wg.Wait()
println(counter)
}
```
多次运行会得到不同的结果:
```shell
go run local_lock.go ✭
945
go run local_lock.go ✭
937
go run local_lock.go ✭
959
```
## 进程内加锁
想要得到正确的结果的话,把对 counter 的操作代码部分加上锁:
```go
// ... 省略之前部分
var wg sync.WaitGroup
var l sync.Mutex
for i := 0; i < 1000; i++ {
wg.Add(1)
go func() {
defer wg.Done()
l.Lock()
counter++
l.Unlock()
}()
}
wg.Wait()
println(counter)
// ... 省略之后部分
```
这样就可以稳定地得到计算结果了:
```shell
go run local_lock.go ✭ ✱
1000
```
## trylock
```go
package main
import (
"sync"
)
// Lock try lock
type Lock struct {
c chan struct{}
}
// NewLock generate a try lock
func NewLock() Lock {
var l Lock
l.c = make(chan struct{}, 1)
l.c <- struct{}{}
return l
}
// Lock try lock, return lock result
func (l Lock) Lock() bool {
lockResult := false
select {
case <-l.c:
lockResult = true
default:
}
return lockResult
}
// Unlock , Unlock the try lock
func (l Lock) Unlock() bool {
unlockResult := false
select {
case l.c <- struct{}{}:
unlockResult = true
default:
}
return unlockResult
}
var counter int
func main() {
var l = NewLock()
var wg sync.WaitGroup
for i := 0; i < 10; i++ {
wg.Add(1)
go func() {
defer wg.Done()
if !l.Lock() {
// log error
println("lock failed")
return
}
counter++
println("current counter", counter)
l.Unlock()
}()
}
wg.Wait()
}
```
## 基于 redis 的 setnx ## 基于 redis 的 setnx
```go
package main
import (
"fmt"
"sync"
"time"
"github.com/go-redis/redis"
)
func incr() {
client := redis.NewClient(&redis.Options{
Addr: "localhost:6379",
Password: "", // no password set
DB: 0, // use default DB
})
var lockKey = "counter_lock"
var counterKey = "counter"
// lock
resp := client.SetNX(lockKey, 1, time.Second*5)
lockSuccess, err := resp.Result()
if err != nil || !lockSuccess {
fmt.Println(err, "lock result: ", lockSuccess)
return
}
// counter ++
getResp := client.Get(counterKey)
cntValue, err := getResp.Int64()
if err == nil {
cntValue++
resp := client.Set(counterKey, cntValue, 0)
_, err := resp.Result()
if err != nil {
// log err
println("set value error!")
}
}
println("current counter is ", cntValue)
delResp := client.Del(lockKey)
unlockSuccess, err := delResp.Result()
if err == nil && unlockSuccess > 0 {
println("unlock success!")
} else {
println("unlock failed", err)
}
}
func main() {
var wg sync.WaitGroup
for i := 0; i < 10; i++ {
wg.Add(1)
go func() {
defer wg.Done()
incr()
}()
}
wg.Wait()
}
```
```shell
go run redis_setnx.go
<nil> lock result: false
<nil> lock result: false
<nil> lock result: false
<nil> lock result: false
<nil> lock result: false
<nil> lock result: false
<nil> lock result: false
<nil> lock result: false
<nil> lock result: false
current counter is 2028
unlock success!
```
## 基于 zk ## 基于 zk
## 基于 etcd ## 基于 etcd
## redlock ## redlock
```go
```
## how to choose ## how to choose