migrate mux to nps-mux

This commit is contained in:
ffdfgdfg
2020-01-09 22:59:24 +08:00
parent 211f15882a
commit 5fedde1475
24 changed files with 62 additions and 3045 deletions

View File

@@ -1,7 +1,6 @@
package common
import (
"bytes"
"sync"
)
@@ -9,8 +8,6 @@ const PoolSize = 64 * 1024
const PoolSizeSmall = 100
const PoolSizeUdp = 1472 + 200
const PoolSizeCopy = 32 << 10
const PoolSizeBuffer = 4096
const PoolSizeWindow = PoolSizeBuffer - 2 - 4 - 4 - 1
var BufPool = sync.Pool{
New: func() interface{} {
@@ -86,115 +83,11 @@ func (Self *copyBufferPool) Put(x []byte) {
}
}
type windowBufferPool struct {
pool sync.Pool
}
func (Self *windowBufferPool) New() {
Self.pool = sync.Pool{
New: func() interface{} {
return make([]byte, PoolSizeWindow)
},
}
}
func (Self *windowBufferPool) Get() (buf []byte) {
buf = Self.pool.Get().([]byte)
buf = buf[:PoolSizeWindow]
return buf
}
func (Self *windowBufferPool) Put(x []byte) {
x = x[:0] // clean buf
Self.pool.Put(x)
}
type bufferPool struct {
pool sync.Pool
}
func (Self *bufferPool) New() {
Self.pool = sync.Pool{
New: func() interface{} {
return bytes.NewBuffer(make([]byte, 0, PoolSizeBuffer))
},
}
}
func (Self *bufferPool) Get() *bytes.Buffer {
return Self.pool.Get().(*bytes.Buffer)
}
func (Self *bufferPool) Put(x *bytes.Buffer) {
x.Reset()
Self.pool.Put(x)
}
type muxPackagerPool struct {
pool sync.Pool
}
func (Self *muxPackagerPool) New() {
Self.pool = sync.Pool{
New: func() interface{} {
pack := MuxPackager{}
return &pack
},
}
}
func (Self *muxPackagerPool) Get() *MuxPackager {
return Self.pool.Get().(*MuxPackager)
}
func (Self *muxPackagerPool) Put(pack *MuxPackager) {
pack.reset()
Self.pool.Put(pack)
}
type ListElement struct {
Buf []byte
L uint16
Part bool
}
type listElementPool struct {
pool sync.Pool
}
func (Self *listElementPool) New() {
Self.pool = sync.Pool{
New: func() interface{} {
element := ListElement{}
return &element
},
}
}
func (Self *listElementPool) Get() *ListElement {
return Self.pool.Get().(*ListElement)
}
func (Self *listElementPool) Put(element *ListElement) {
element.L = 0
element.Buf = nil
element.Part = false
Self.pool.Put(element)
}
var once = sync.Once{}
var BuffPool = bufferPool{}
var CopyBuff = copyBufferPool{}
var MuxPack = muxPackagerPool{}
var WindowBuff = windowBufferPool{}
var ListElementPool = listElementPool{}
func newPool() {
BuffPool.New()
CopyBuff.New()
MuxPack.New()
WindowBuff.New()
ListElementPool.New()
}
func init() {